This Manga is a slop.
A lot of people will immediately understand what "Must Die but Never Die" means. What you have to take into account though, is how many people are courageous enough to suffer for uncountable times. The answer? The number of psycopaths and crazy people the world has can give you an idea.
Also, a dungeon with a prefix of "endless" having fixed monster is such a poor plot design... And if you take into account the level difference and how experience gain would diminish the higher your level was, 10000 years is far too short for lvl9999+ when the monster you kill can't even correspond to that level, that's why digitization isn't really easy to apply to stories(even games struggle in balancing this). It should have been a dungeon that gets progressively harder the stronger the player actually gets(Limit Breaker did a good job at this).
A lot of people will immediately understand what "Must Die but Never Die" means. What you have to take into account though, is how many people are courageous enough to suffer for uncountable times. The answer? The number of psycopaths and crazy people the world has can give you an idea.
Also, a dungeon with a prefix of "endless" having fixed monster is such a poor plot design... And if you take into account the level difference and how experience gain would diminish the higher your level was, 10000 years is far too short for lvl9999+ when the monster you kill can't even correspond to that level, that's why digitization isn't really easy to apply to stories(even games struggle in balancing this). It should have been a dungeon that gets progressively harder the stronger the player actually gets(Limit Breaker did a good job at this).