Comment by LjSquared on Genius Archer’s Streaming - Chapter 94

Comment on ChapterGenius Archer’s Streaming - Chapter 94
Even if you used the 3-4k number as his real average viewership 14k usd for a 3 month contract is nothing. A lot of streamers have talked about making 500k usd in one month from sponsorships with an average viewership around 10-15k. These were particularly good months of course but still.

I decided to look it up out of curiousity, he should be making 8-10K usd and thats for a 1 hour sponsorship, by todays standards, not a 3-month contract. I even asked the google AI if it would change anything with him being in South Korea, thinking maybe they pay a lot less, it turns out that SK has some of the highest mobile game in app purchase rates which increased the estimated to 10-13.5K usd.

I really like the story but the author needs to do a bit more research on how much streamers make lol.

2 Replies

@LjSquared So was what manager-nim was saying true or is there anything more?
@Adler Isaac you'd have to be a bit more specific about what exact he was right about. He is right in that they are short changing Almond but I'm not sure if thats because the author doesn't understand how much Streamers at Almonds level makes or if its because they are genuinely trying to sc*** him over. IRL they would probably be laughed out of the meeting for offering such a low amount of money for a 3-month contract even with their own projections for his audience. Even if you ignored the managers arguement about Almonds growth potential, and used the mobile game companies estimated viewership for Almond, 20 million won is significantly less than he should be paid. The only way I could see that as an acceptable amount is if he was paid 20 million won per stream for those 3 months and he has to play their mobile game for at least an hr per stream.

All of this is also ignoring them using his likeness for a hero in the game. He should also be receiving a royalty for every purchase of his hero as a set percentage of sales cost. Let's say he does the sponsored stream, makes it into a youtube video, that youtube video gets his average 300,000 viewers and 1% of them download the game and buy his hero. That would be roughly 3,000 purchases. If we assume its roughly 30,000 won to buy the hero, which is lowballing it significantly for many mobile games, thats 90,000,000 won just from them purchasing his hero that doesn't include any other in app purchases they do in the course of playing the game. This also assumes a direct to purchase market in the game which is fairly rare in mobile games from what I understand, they usually go for a gacha style.